Post by Void on Dec 22, 2015 16:44:54 GMT -6
Name- Amira Essa
Race- Draconic
Age- 40
Height- 5'5
Skin Color- Brunt Orange
Weight- 200
Eye Color- Green
-Character description-
Background-
A free lance agent of the Draconic Empire, who works for coin rather than any sense of loyalty towards her Kingdom. Hungry for wealth and the adventures that come with it, Amira offers her services to her people. This is an act that is looked down upon by the Draconic people, but her skills in unseen movement and assassinations make her a vital asset. More mischievous than not Amira enjoys life to the fullest with little regard for others well being and safety making her a loose cannon.
Additional information-
Amira is said to have a tongue that is two feet long.
Unlike other Dracons, Amira has no wings.
-Armor-
Mercenary armor- A mixture of leather and metal that would look more at place in a scrap yard than on a person. Amira claims each piece is a memento off a person she has killed.
-Weapons-
Valkyrie's Tears- Twin short swords, one made from pure silver while the other is forged from steel. Taking hits out on whatever moves these interchangeable daggers are great for hunting both beast and man.
The o'l ball 'n chain- A long steel chain with two heavy steel balls connected to its ends, often thrown at others to ensnare them making for an easy target.
Hunting Knives- A set of steel throwing knives, used both for hunting wild game, skinning and killing targets from a decent range.
-Weapon Skills-
Swords- Expert
Daggers- Master
Other (Ball and chain)- Expert
Hand to hand- Expert
(No move set will be listed until they are revealed)
-Spells-
Evocation-
Energy- Expert
(No move set will be listed until they are revealed)
Race- Draconic
Age- 40
Height- 5'5
Skin Color- Brunt Orange
Weight- 200
Eye Color- Green
-Character description-
Background-
A free lance agent of the Draconic Empire, who works for coin rather than any sense of loyalty towards her Kingdom. Hungry for wealth and the adventures that come with it, Amira offers her services to her people. This is an act that is looked down upon by the Draconic people, but her skills in unseen movement and assassinations make her a vital asset. More mischievous than not Amira enjoys life to the fullest with little regard for others well being and safety making her a loose cannon.
Additional information-
Amira is said to have a tongue that is two feet long.
Unlike other Dracons, Amira has no wings.
-Armor-
Mercenary armor- A mixture of leather and metal that would look more at place in a scrap yard than on a person. Amira claims each piece is a memento off a person she has killed.
-Weapons-
Valkyrie's Tears- Twin short swords, one made from pure silver while the other is forged from steel. Taking hits out on whatever moves these interchangeable daggers are great for hunting both beast and man.
The o'l ball 'n chain- A long steel chain with two heavy steel balls connected to its ends, often thrown at others to ensnare them making for an easy target.
Hunting Knives- A set of steel throwing knives, used both for hunting wild game, skinning and killing targets from a decent range.
-Weapon Skills-
Swords- Expert
Daggers- Master
Other (Ball and chain)- Expert
Hand to hand- Expert
(No move set will be listed until they are revealed)
-Spells-
Evocation-
Energy- Expert
(No move set will be listed until they are revealed)